Constructors and Destructors

Constructor

void __construct ( [mixed args [, ...]] )

PHP 5 allows developers to declare constructor methods for classes. Classes which have a constructor method call this method on each newly-created object, so it is suitable for any initialization that the object may need before it is used.

Note: Parent constructors are not called implicitly if the child class defines a constructor. In order to run a parent constructor, a call to parent::__construct() within the child constructor is required.

Example 19-8. using new unified constructors

<?php
class BaseClass {
   function 
__construct() {
       print 
"In BaseClass constructor\n";
   }
}

class 
SubClass extends BaseClass {
   function 
__construct() {
       
parent::__construct();
       print 
"In SubClass constructor\n";
   }
}

$obj = new BaseClass();
$obj = new SubClass();
?>

For backwards compatibility, if PHP 5 cannot find a __construct() function for a given class, it will search for the old-style constructor function, by the name of the class. Effectively, it means that the only case that would have compatibility issues is if the class had a method named __construct() which was used for different semantics.

Destructor

void __destruct ( void )

PHP 5 introduces a destructor concept similar to that of other object-oriented languages, such as C++. The destructor method will be called as soon as all references to a particular object are removed or when the object is explicitly destroyed.

Example 19-9. Destructor Example

<?php
class MyDestructableClass {
   function 
__construct() {
       print 
"In constructor\n";
       
$this->name "MyDestructableClass";
   }

   function 
__destruct() {
       print 
"Destroying " $this->name "\n";
   }
}

$obj = new MyDestructableClass();
?>

Like constructors, parent destructors will not be called implicitly by the engine. In order to run a parent destructor, one would have to explicitly call parent::__destruct() in the destructor body.

Note: Destructor is called during the script shutdown so headers are always already sent.

Note: Attempting to throw an exception from a destructor causes a fatal error.